Live
get_match_player_stats
liquipedia.netReturns per-game League of Legends player statistics from https://liquipedia.net with duration, winner, patch, rosters, loadouts, KDA, CS, gold, and damage.
Parameters2
Runs6
Updated3d ago
Operational6 runs · 100% succeeded
30 days ago90 days agoranfailednot checkedtoday
Playground
Runs on Notte and spends your workspace credits — what comes back is the live response, not a sample.
What is get_match_player_stats?
Returns per-game League of Legends player statistics from https://liquipedia.net with duration, winner, patch, rosters, loadouts, KDA, CS, gold, and damage. It runs on Notte's browser infrastructure and returns structured JSON, so you can call it like any other API — pass match_id, timeout_seconds and get the result back without maintaining a scraper.
Response
{
"games": [
{
"patch": "<string>",
"winner": "<string>",
"players": [
{
"cs": 0,
"gold": "<string>",
"role": "<string>",
"side": "<string>",
"items": [
"<string>"
],
"kills": 0,
"runes": [
"<string>"
],
"damage": 0,
"deaths": 0,
"assists": 0,
"champion": "<string>",
"team_url": "<string>",
"team_name": "<string>",
"team_slug": "<string>",
"player_url": "<string>",
"player_name": "<string>",
"player_slug": "<string>",
"champion_url": "<string>",
"champion_slug": "<string>",
"summoner_spells": [
"<string>"
],
"gold_approximate": 0,
"kill_participation_percent": 0
}
],
"duration": "<string>",
"winner_url": "<string>",
"game_number": 0,
"winner_slug": "<string>",
"duration_seconds": 0
}
],
"status": "<string>",
"match_id": "<string>",
"page_title": "<string>",
"source_url": "<string>",
"total_games": 0
}Call it
curl --location 'https://us-prod.notte.cc/functions/04a3ed52-495e-48d0-8c7a-39e8c817d989/runs/start' \
--header 'x-notte-api-key: YOUR_API_KEY' \
--header 'Content-Type: application/json' \
--header 'Authorization: Bearer YOUR_API_KEY' \
--data '{
"function_id": "04a3ed52-495e-48d0-8c7a-39e8c817d989",
"variables": {
"match_id": "LCS26SumW3_0004",
"timeout_seconds": 40
}
}'Ask an agent
Paste this into Claude Code, Cursor or any MCP client to have an agent call this function for you.
prompt
Use the Anything API MCP server (https://anything.notte.cc/mcp). Call run(function_id="04a3ed52-495e-48d0-8c7a-39e8c817d989") — the "get_match_player_stats" function, which returns per-game League of Legends player statistics from https://liquipedia.net with duration, winner, patch, rosters, loadouts, KDA, CS, gold, and damage.. It takes match_id (str), timeout_seconds (int). Return the result as structured JSON.